Matisse meets Megaton in James Barnett’s ‘Fauxvism’ landscapes
I get a kind of perverse thrill out of using old, old art styles to depict these very modern things. The Fauves came after the Impressionists and just went bonkers with slabs of paint and these crazy colors and cartoony outlines; as videogames get closer and closer to reality, I thought it’d be fun to jump back and paint them like that.
Touched by the hand of Mod: Dear Esther
Written by RPS
“I love my Marios and what-have-you as much as the next person, but I still feel games have an incredible untapped potential for negative emotions. Some have tried - Braid stands out for having a bloody good go - but we’re still a little too comfortable with enjoying everything we play. Any stretches of sadness in this medium tend to be restricted to self-indulgence or vapid tearjerker fare, and even they invariably make way for happy endings and bunny fluff.
Dear Esther rejects pretty much every notion of what videogames should do, and instead presents a profound look at what they /could/ be doing. They could be telling stories that, while unforgiving and upsetting, exist within a format that no novel or film could ever reproduce.”
The dumbing-down of programming
REBELLING AGAINST MICROSOFT, “MY COMPUTER” AND EASY-TO-USE WIZARDS, AN ENGINEER REDISCOVERS THE JOYS OF DIFFICULT COMPUTING.
ScienceDaily (Apr. 10, 2009) — This story is, literally, stone age meets digital age: University of Washington researchers are combining the ancient art of ceramics and the new technology of 3-D printing. Along the way, they are making 3-D printing dramatically cheaper.
About five years ago, Mark Ganter, a UW mechanical engineering professor and longtime practitioner of 3-D printing, became frustrated with the high cost of commercial materials and began experimenting with his own formulas. He and his students gradually developed a home-brew approach, replacing a proprietary mix with artists’ ceramic powder blended with sugar and maltodextrin, a nutritional supplement. The results are printed in a recent issue of Ceramics Monthly.